Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
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Posted - 2011.06.23 12:52:00 -
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Originally by: Verone I look at the parts of Eve that I enjoy, and those that have an effect on what I enjoy. The rest is for other people to be concerned over.
Sadly, unless you do not enjoy eve, this affects everything in eve.
Originally by: Jade Constantine Here is the problem Verone. Sure when you have been playing Eve as long as we have you learn to take the rough with the smooth but you do so with the general feeling that CCP developers understand and ôgetö what makes Eve great û and thatÆs the problem now. This internal newsletter (if real) shows that one of the leading developers does not ôget eveö does not care about eve, and simply sees eve as a cash cow to be milked ferociously to fund other projects. This is about keeping the golden goose of eve subscriptions (on a drip feed if necessary) while chasing and grubbing every little loose cent he can from the player base.
Let me give you a couple of examples of how this can and does (and has already) impacted our enjoyment of this game:
1. The Captains Quarters û itÆs not gameplay its a display cabinet for vanity items. And the price of this display cabinet for you and I is that multi-client performance in stations is now terrible û if you have a bad graphic card itÆs a jerk fest û if you have a decent graphics card itÆs heat-fest. I can run 3-4 clients with CQÆs turned on û I can run it smoothly û but do I want to? Hell no because my Gtx 580 sounds like its melting my motherboard now! So I need to turn off the CQÆs on multiple accounts and as a result have more limited functionality on those accounts and an ugly wallpaper. No more station environment, no more clicking on my ship to open cargo hold, no more dragging ship to the hanger to board it. The delivery of the CQ vanity item display case has impacted my gameplay.
CCP could have made it optional and given us the option of keeping the old hanger view and added a ôdisembark shipö option to the UI but ôoh noö to do that would have meant we werenÆt being forced to look the vanity display case that marketing insisted must be front and centre if weÆre to even think about buying these ridiculously overpriced items from the Noble store.
2. If you read the newsletter youÆll see reference to saved fitting slots û and I donÆt know about you Verone but in JF weÆve run out of saved corp ship fittings. We want CCP to up the limit but is that really going to happen while the ôbiz-devsö talk honeyed words about how to squeeze extra income from players for such ôminor upgrades.ö?
3. Who develops these vanity items? Yes thats right its Eve artists and developers whose salary we pay with our subscriptions. Given the choice wouldnÆt you rather than engine trials and flashy cyno effect rather than a bunch of overpriced tat in the Aur store? Because that is precisely the compromise being made here -> CCP using our subs money to pay for vanity item production they want to sell back to us for greedy prices and it is something you SHOULD get mad about.
HereÆs the thing. The time to fight for the game we love is not in six months time when these concepts have bedded down and CCP is feeling bold enough to start selling Noble Faction ammo and +9 implants. The time to fight is now. Because this newsletter embodies everything that many of us feared but didnÆt want to believe CCP were becoming capable of. It is a massive betrayal of the compact we shared as players and developers of this game and indicates that CCP is preparing to leap down a very dark and deep path of self-immolation in the months to come.
I donÆt want to see Eve Online die Verone. That sounds dramatic I know, but gameworlds die when the dreams and visions are extinguished and that can happen through a succession of bad ideas foisted on a community by people who really donÆt have much of a clue in business.
+1
Sure it's another 'eve is dieing' thread, but this is one of maybe 3 times I'm actually contemplating just giving up on the game. Ignore me
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